Animation
当指定的值发生变化时,将给定的动画应用于此视图。 struct ContentView: View { @State private var scale = 0.5 var body: some View { VStack { Circle().scale(scale).animation(.easeIn, v...
How to create a custom AsyncSequence 如何创建自定义 AsyncSequence
There are only three differences between creating an AsyncSequence and creating a regular Sequence, none of which are complicated.创建 AsyncSequence 和创建...
How to make a task sleep 如何使任务进入休眠状态
Swift’s Task struct has a static sleep() method that will cause the current task to be suspended for a set period of time. You need to call Task.sleep()&n...
How to make async command-line tools and scripts 如何制作异步命令行工具和脚本
If you’re writing a command-line tool with Swift, you can use async code in two ways: if you're using main.swift you can immediately make and use async functions as norm...
Docker 基础 – 容器
容器常见命令创建容器# 完整命令 docker container run <image name> # 简写命令 docker run <image name> 列出容器查看 up 状态的容器# 完整命令 docker container ls # 简写命令 ...
SwiftData 何时保存数据
SwiftData 会立即自动有效地保存所有更改,它是如此之快,以至于任何数据丢失的可能性实际上为零。具体的保存场景: 每次应用程序进入后台 每次应用程序回到前台 每次当前 runloop 结束时
withAnimation
使用提供的动画重新计算视图主体,并返回结果。 struct ContentView: View { @State private var isActive = false var body: some View { VStack(alignment: isActive ? .trailing : .leading)...





